

Whenever a ration is consumed, the game indicates that through the log on the lower right and with a sound effect resembling a chewing action.Īt each particular interval of game time your characters get a state of exhaustion.

Some companions like Nameless Soldier do not need to consume rations. There is no hunger gauge in the game so it may be a good idea to have a couple of extra rations with you. If you enter a state of hunger, you get notified through the notification panel above the screen and if do not get nourished for a period of time following that, the hunger state gets more and more severe until the death of the character by a state of HP damage over time. It is possible to buy canned food from most of the vendors of the game and they are being replenished in time. Only the canned food remaining in Arkham and all the canned food that you find or buy throughout your journey will be exchanged into the common resource identified as “rations”, which is displayed in your inventory as a resource. This counter gets paused while you are in the tab menu, in dialogue or in combat. An excerpt:Ī unit of rations is automatically consumed at certain intervals of game time. Or, you can check out this Steam announcement and learn all about the game's less than obvious mechanics. As a result, you'll be spending a lot of time trying to guess how everything works. Stygian: Reign of the Old Ones, Cultic Games' recently released Lovecraftian RPG, features a good number of interesting systems, but unfortunately they tend to be rather counter-intuitive and lack a proper in-game explanation.
